Matoshi

Description:

Strength 12, Stamina 14, Agility 1, Dexterity 0, Fighting 6, Intellect 2, Awareness 0, Presence 1

Advantages
Accurate Attack, Diehard, Eidetic Memory, Equipment 1, Interpose, Ultimate Effort: Toughness Checks

Skills
Athletics 4 (+ 16), Close Combat: Club 2 (+ 8), Close Combat: Unarmed 2 (+ 8), Expertise: Computers 4 (+ 6), Insight 4 (+ 4), Intimidation 4 (+ 5), Perception 4 (+ 4), Ranged Combat: Throw 4 (+ 4), Stealth 2 (+ 3)

Powers
Ground Strike: Affliction 10 (1st degree: Dazed, Hindered, 2nd degree: Stunned, Prone, 3rd degree: Incapacitated, Incapacitated, Resisted by: Fortitude, DC 20; Extra Condition; Instant Recovery)
Resistant: Immunity 10 (Damage Effect: Bullets, Fatigue Effects)
Super Movement
Leaping: Leaping 7 (Linked; Leap 900 feet at 250 miles/hour)
Speed: Speed 5 (Linked; Speed: 60 miles/hour, 900 feet/round)
Super Strength
Enhanced Ability: Enhanced Strength 8 (Linked; + 8 STR)
Power-Lifting: Enhanced Strength 4 (Linked; + 4 STR; Limited to Lifting)
Super-Stamina: Enhanced Stamina 10 (+ 10 STA)
Thick Skin (Saving Throw: Toughness; Impervious [6 extra ranks])
Unrecognizable: Feature 1

Equipment
Club

Offense
Initiative +1
Club, +8 (DC 27)
Grab, +6 (DC Spec 22)
Ground Strike: Affliction 10, +6 (DC Fort 20)
Throw, +4 (DC 27)
Unarmed, +10 (DC 25)

Complications
Motivation: Thrills
Stormer: Powers gained from the Silver Storm

Languages
Native Language

Defense
Dodge 6, Parry 6, Fortitude 14, Toughness 14, Will 5

Power Points
Abilities 36 + Powers 83 + Advantages 6 + Skills 15 (30 ranks) + Defenses 10 = 150

Bio:

Matoshi

Emerald City Knights JohnThompson WendyReam